Palace
"RULE #5: The speed at which a character may travel on foot is strictly limited. Characters may traverse no more than three hexagons of grassland, forest, or grassy hill terrain per day; two hexes of forested-hill, swamp, or wasteland; and one hexagon of mountain terrain. Once a party has covered the allowable distance, they must stop at the intervening hex-line.
"Naturally, if characters have access to other modes of travel, such as horses or boats, the allowable distances are modified, as given in Table A-1..."
"Good thing we weren't there," Bryl said. "Try not to sulk so much."
"That was our home, and now Gairoth has it," Vailret answered. Delrael said nothing.
They had watched from the top of a hill shortly after sunrise. Delrael squinted into the long shadows of dawn, describing details that Vailret could not see. None of them could believe the ogre had won so easily.
Delrael finally shook his head. His eyes, Vailret saw, were heavy and red. "There's no excuse for how we've failed. We brought it on ourselves by being lazy. I wanted my father to be proud of me. What would he say now?"
They talked as they continued northward at a brisk pace. The Rules allowed them to travel three hexes per day in forest terrain and three in grassland. At one point a panoramic view of grassland terrain bordered an abrupt line of forest. The black barrier was sharp and hard as a razor stretching off into the fuzzy distance; lush forest lay on one side of the line, vast grasslands on the other.
"Your father told us not to fight for the Stronghold, Del. He wouldn't consider you a failure. We're doing exactly what he wants by focusing on the main threat."
Delrael shook his head. "It's not that." He shifted his hunting bow, rubbing the red spot where the quiver strap had chafed his neck. "I mean we failed in a larger sense ¯ the Outsiders got bored with us. We didn't perform like we were supposed to. That's why we were created in the first place ¯ and they found Gamearth so tedious that they want to destroy it."
He shook his head, avoiding Vailret's gaze. "We should have gone questing more often, started some wars among ourselves." He made a distasteful noise. "Farming and training ¯ even I found it boring. No wonder the Outsiders gave up on us."
Delrael kept moving along the trail. Vailret caught up and put a hand on his shoulder. Delrael seemed uncomfortable at being touched, but Vailret held him there anyway. "The Rulewoman Melanie is fighting on our side, too.
Gamearth isn't a complete failure ¯ she must be enjoying it."
Delrael didn't answer and pushed ahead.
For the rest of the day Delrael kept to himself, brooding. Vailret remained busy planning how they might fight the Outsiders' threat. Bryl complained most of the time, but Vailret found him easy to ignore.
He doubted they could do any serious fighting. Delrael had only a bow and his leather armor; Vailret had only a dagger, and not much battle skill or training to go with it; Bryl never practiced his magic and knew few spells.
The half-Sorcerer could work some useful everyday magic such as starting a camp fire and replenishing their packs with food and water, but his only unusual spells were that he could make flowers bloom on demand (a useless talent, Vailret thought) and that he could blunt or sharpen a blade, which might prove valuable in a battle. Bryl had no one to show him new, more powerful spells, and he did not have the ambition to learn them himself.
Vailret had always wanted to be a fighter, like his father Cayon ¯ but he did not have the physical build or the skill in weaponry, and his weak eyesight spoiled him for anything but close combat. Or reading.
He remembered the days of training at the Stronghold. At daybreak, the other villager trainees would leave their homes and trudge up Steep Hill.
Visiting trainees from other villages lived within the Stronghold walls and helped with some of the preparations for the day's instruction.
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