someday.
“So, Rudy,” he said cordially, “you crack the case yet?”
“I’m well on my way,” said Wertsch impassively. “Listen to some of this great stuff. One lady called to say that Judson was slain by the Angel Michael for his sins against the poor.”
“Beats having no suspects at all.”
“It gets better. Some guy called and said he’d seen a UFO hovering over the Quenton Parks the night Judson got it. Somebody else says he can link the murder to a neo-Communist conspiracy. But my favorite one of the bunch is the lady from Santa Barbara who figures Judson was killed by a little clown who lives in her computer.”
Clayton chuckled half-heartedly. “Keep up the good work,” he said.
The Insomnimania User’s Manual
CAN’T SLEEP?
Welcome to the club!
Come on. You’re among friends. Admit it. You’re exceptional. A genius. A rainmaker. A mover and a shaker. Otherwise, you wouldn’t be reading these words. You’d never have found outabout Insomnimania unless you heard about us from a high-powered friend or business associate, saw usmentioned in a sophisticated periodical, or responded to our brochure (sent only to a very select mailing list)—in short, unless you were in the know.
And that’s what makes you sleepless. You live a high-bandwidth life. The day never really ends for you. The global village, with its faxes and e-mail, never sleeps. And you stay awake with it. You can’t help it. Sure, there’s nothing like another dreary Mensa meeting tosend you roaring into a power snooze. But who wants to go every night?
When evening rolls around, you want to play. But you don’t need another game of racquetball or tennis. You need recreation for the neurons, a synaptic Disneyland. And that’s what Insomnimania’s all about: real-time fun and games for real-time people.
You’ll find our instructions clear and our programming cozy and responsive. You don’t have to be a computer wizard to use Insomnimania—although you can get plenty of exercise if you are one!
Your Insomnimania membership packet is enclosed. Here’s what it includes:
A computer disk with Insomnimania software. You will find an easy-to-use array of choices for network participation—including exciting graphic and verbal capabilities to enhance your real-time communications.
Your temporary password, which you can change any time you’re logged on. Your password is encrypted by our state-of-the-art protective system, so that it can never be read by anyone else. Your actual identity is protected at all times.
This manual, which explains how to install Insomnimania software, how to create an on-screen personality, how to log in and use all aspects of the Insomnimania network, and how to expand this exciting cyber-reality to your own imaginative specifications.
Any addenda to the manual made since this printing. Since Insomnimania members have the option of requesting changes and making additions to the network, we’ll send you frequent updates.
Remember, Insomnimania is not just another virtual world. It’s an alternate universe that operates in real time—and you’ll soon discover that it’s a lot more vivid than that mundane three-dimensional realm where you spend your days. And unlike other sites, this one is strictly nocturnal; it comes on at eight p.m. Pacific Time and goes off at five a.m. Pacific Time. For those of you who live out east and don’t like those hours—well, that’s tough. Move to California.
We have a motto at Insomnimania: “Mutability is our most important product.” Insomnimania is a constantly growing, constantly evolving labyrinth. It would be a dull playground indeed if it didn’t allow you to make your own rules, your own games, your own worlds if you so desire. So help yourself to a literally infinite smorgasbord of creative possibilities. In Insomnimania, you’re more than a participant; you’re a deity. So boot up—and be all that you can be!
00100 MAZE
Marianne
Peter Lovesey
Fiona Wells
Ben Greenman
Tim Downs
Terry Pratchett
Frederick Ramsay
Emilia Kincade
Shayne McClendon
Laura Griffin
Regan Summers