had to wind his way back up, almost to Ironroot cavern, then along a side passage for almost a mile.
The connecting tunnel consisted of two parts. Along the left side ran a raised walkway, set aside solely for foot traffic. The rest of the wide tunnel contained a divided street set with rails. Metal carts pulled by donkeys moved goods in and out between a loading dock on the Ironroot side and the artisans’ shops below. The carts had been put in as a security measure to control what actually passed into the Artisans’ Cavern. Most of Ironroot’s artisans worked with steel in one form or another, making the cavern a tempting target for thieves.
Bradok watched, fascinated as a donkey pulled a row of three cars up toward the loading dock. The cars were filled with wrapped bundles, and they jumped and jostled each other as they made their way along the tunnel. A train of five cars passed, going the other way, rattling and clanking like armor dropped down a stone stairway. Since the Artisans’ Cavern had been built slightly lower than Ironroot proper, the carts could return under the power of gravity, meaning they moved faster and in greater numbers.
Unlike Ironroot cavern, the Artisans’ Cavern was not natural; it had been painstakingly carved out and provided with multiple ventilation shafts that connected to the surface.
Because of the smoke that perpetually hung over the cavern, the tunnels didn’t have long strings of lanterns for light as Ironroot proper did. The ceiling of the cavern had been built like an enormous chimney, designed to funnel the smoke of the many fires up and out. By law, all chimneys had to be higher than the top of the Ironroot tunnel, lest any smoke get passed to the city above. That left a layer of cleaner air, close to the ground where glow lanterns on short poles were hung. Because of the carts and the system of rails, elevated walkways continued out from the tunnel, keeping pedestrians above the clattering carts. Each of the walkways was brightly lit with glow lanterns every few feet, giving the impression of ghostly lanes hovering above the dark floor.
Bradok exited the tunnel and went left at the first fork he came to. He didn’t know exactly where Silas the cooper might be found, but he knew that most woodworkers would be clustered together down one of the left-hand passages.
A few inquires directed him to a freestanding wooden structure in the corner of one of the deeper side passages. He would have known it even if he hadn’t asked, as it had an enormous barrel for a doorway and a crowd of people milling around it.
Bradok hesitated for a moment. He was a public figure, and it probably wouldn’t be good to get mixed up in whatever had drawn the crowd to Silas’s shop. Still, the memory of Erus’s words, telling him that Silas might have the answers he sought, rang in Bradok’s mind.
The cool, smoky air of the cavern swirled around Bradok as he struggled with indecision. Finally, taking a deep breath, which he blew out with a growl, he set off toward the crowd. When he reached them, he saw that they weren’t doing anything in particular; they were just standing idly onthe walkway, trying to get a look at the simple wooden building.
“What’s all this,” Bradok asked a scruffy, soot-covered dwarf.
“When you find out, you tell me.” The fellow chuckled. “Some say the cooper has gone mad; others say he’s had a vision,” he said. “Either way, it’s the darndest thing you ever saw.”
“What is?” Bradok asked, craning his neck to look over the crowd.
“That,” the scruffy dwarf said.
As Bradok followed the dwarf’s pointing finger, his jaw dropped open. He hadn’t noticed before because he’d been focused on the crowd, but one side of the building had been completely torn down. Thrusting out from the space where the wall should have been was a huge framework of wood that looked for all the world like the skeleton of some enormous creature. The entire
Neil M. Gunn
Liliana Hart
Lindsay Buroker
Alix Nichols
Doreen Owens Malek
Victoria Scott
Jim Melvin
Toni Aleo
Alicia Roberts
Dawn Marie Snyder