Transhuman and Subhuman: Essays on Science Fiction and Awful Truth

Transhuman and Subhuman: Essays on Science Fiction and Awful Truth by John C. Wright Page A

Book: Transhuman and Subhuman: Essays on Science Fiction and Awful Truth by John C. Wright Read Free Book Online
Authors: John C. Wright
Ads: Link
make-believe: in real life, when I tried to get my bunny to clean the rug, he left poop pellets over everything, and ate the leather slip covers on my couch”—this tells us that you never want to ask me for advice on housekeeping or animal-training.
    Likewise again, to answer that, “Snow White has maidservant bunnies because they are a convenient, labor-saving pets for her,” gives the story-world final cause, that is, it tells us Snow White’s motive inside the story, but it does not tell us the real-world final cause, that is, it does not tell us Walt Disney’s motive outside the story.
    Presumably the motive of Uncle Walt is to tell a good and memorable and charming story to entertain both young and young-at-heart. That we can presume, but it does not answer the question asked. In this case, the answer we are asking is one of formal cause, that is, what makes this particular conceit entertaining, that is, charming and memorable and good?
    We want to know what about having shy and wild deer befriend and love a virginal maiden appeals to any audience whose hearts are fit for fairy tales. We want to know what about furry animals doing human chores appeals to those young children and any graybeard philosophers innocent or wise enough to delight in fairy stories.
    The alert reader will note that I introduce a thought into this question slyly, but, if I may be allowed, crucially. I propose that we cannot answer what makes a story element fit for being told in a fairy story without answering what makes a heart fit for hearing a fairy story.
    Let us answer the smaller half of the question first, as it is easier. I assume nearly everyone who likes fairy stories, and who likes seeing wild animals befriend the virgin princess in the story, sees immediately what the appeal is. Any reader who cannot see it is asked merely to imagine the same conceit in other types of tales, so as to see how wrong or comical it would be there.
    Imagine the detective story where the hard-boiled gumshoe, having just survived a beating from Lash Canino, the thug of Eddie Mars the gambler, and only now realizing that his old pal, Sean Reagan, whom everyone thinks ran off with Eddie’s wife to Mexico, is actually dead, stumbles into his ratty apartment lit only by slanting strips of light from the Venetian blinds. A cigarette is dangling from his bleeding lip, and hatred glinting from his swollen black eyes. He stumbles over to his gun cabinet, and his pet groundhog, Mr. Flunbuffly, hands him a tumbler of scotch. Dwinky the Fawn reloads his shooting iron for him.
    Such a scene could be done for comical effect, or absurd, or as a wild hallucination after a svelte dame slips someone a Mickey, but it is foreign to the mood of Film Noir whodunits and utterly outside the conceptual frame of what a detective story universe allows.
    To use a less absurd example, imagine a similar scene either in a Sword-and-Sorcery story, or a myth, or a work of science fiction or High Fantasy.
    Conan the Barbarian we can imagine strangling a vulture with his teeth while being crucified, because he is the baddest of badasses ever to tread the bloodstained pages of pulp magazines. We cannot imagine Blinknose the Beaver sharpening the sword of his fathers before sending him with a few words of sage advice to face the snake-god of Stygia in the windowless and primordial temple from which the smokes of incense and the screams of victims on moonlit midnights arise.
    If the veil between man and nature is ever parted for Conan, and this applies to all the Sword-and-Sorcery I have read, what comes through the parted veil is a monster, an abomination stirred up by the aforementioned sorcery, something to be slain with the aforementioned sword. Conan dwells in a Lovecraftian universe, where the things beyond mortal ken are hostile, unearthly, indifferent, and they do not want to talk to you.
    Cthulhu does not want to be your friend.
    The Great Old Ones in this respect are more

Similar Books

Waking Hours

Lis Wiehl

The Zom Diary

Eddie Austin

The Apartment

Debbie Macomber

The Mercy Seat

Rilla Askew

The Monument

Gary Paulsen

Gasp (Visions)

Lisa McMann

Death Blow

Jianne Carlo