troubled, ice-blue eyes. Across the left side of her face is an eight centimeter-long vibroknife scar, which she sometimes fingers when she’s nervous or preoccupied.
Dirk Harkness
Type: Outlaw
DEXTERITY 4D
Blaster 7D, brawling parry 5D, dodge 5D+2, grenade 4D+2, melee combat 5D, pick pocket 4D+2, running 4D+2
KNOWLEDGE 3D
Alien species 4D, bureaucracy 4D+1, intimidation 4D+2, planetary systems 4D+1, streetwise 4D+2, survival 5D, willpower 6D
MECHANICAL 2D+2
Communications 3D, repulsorlift operation 5D, sensors 5D, space transports 4D, starfighter piloting 4D, starship gunnery 5D, starship shields 3D+2
PERCEPTION 2D
Command 4D, hide 4D, search 3D, sneak 5D
STRENGTH 3D+1
Brawling 6D, climbing/jumping 4D+2, lifting 4D+1
TECHNICAL 3D
Capital starship repair 6D, capital starship weapon repair 5D+1, demolitions 4D, first aid 4D+2, repulsorlift repair 4D, security 5D, space transport repair 6D, starfighter repair 5D+2, starship weapon repair 4D+2
Force Points: 4
Dark Side Points: 2
Character Points: 12
Move: 10
Equipment: Datapad, heavy blaster pistol (5D), knife (STR+1D)
Capsule: As chief engineer of Colders Watch , a bulk freighter for a large shipping magnate, Harkness tried to steer clear of the Empire as best he could. All he really wanted was to meet a nice girl and settle down with her on some peaceful planet—as far away as possible from other people. Harkness could be friendly and easygoing, but he was also quiet and introspective, and preferred to keep to himself most of the time.
A quick learner and brilliant technician, Harkness believed that he could accomplish anything. But the one thing he couldn’t do was save Chessa Dohenny—the woman he loved and a Rebel sympathizer—from the wrath of the Empire. He watched in horror as she was gunned down before his eyes; then he retaliated by killing several of her murderers. Fortunately, he quickly met up with Chessa’s Rebel contacts and joined the Alliance.
In essence, he went straight from the scene of her death to the military. He threw himself blindly into training, and dreamed endlessly of making the whole Empire bleed for what it had done to Chessa. His single-minded desire for revenge made his fellow soldiers nervous: his superior officers feared that he might not be a team player. But in a strange way, he was. Harkness wasn’t very sociable, but he was always listening to everything everybody said, and learning from it. He was an extremely perceptive judge of character, and despite his loner attitude, he was actually very good at handling people. Somehow he could always tell what they needed to know, or what they wanted to hear, or what their ulterior motives were. It made him a born leader, whether or not he wanted to be. And to many, it made him even scarier.
Black Curs Sourcefile
For more information on the Black Curs, their backgrounds and their future activities, check out the following sourceflles:
• “Recon & Report: The Journey to Coruscant”—the Black Curs’ report from their reconnaissance mission into the Core Worlds after Endor—can be found in The Official Star Wars Adventure Journal #2 , downloaded again in the Best of the Star Wars Adventure Journal .
• “Black Curs Blues” in Journal #8 details some of the team’s misadventures after their recon mission.
• Several stories in The Official Star Wars Adventure Journals #1-5 shed light on the backgrounds of Dirk, Platt, Tru’eb and Jai.
• For more background on Platt and Tru’eb, you might consult Platt’s Starport Guide and Imperial Double-Cross .
If you’re looking for more data on Zelos II, there’s a fairly comprehensive sourcefile in the Star Wars Planets Collection .
From Star Wars Adventure Journal 16 (02-1998) [Unpublished]
11.6.18.15.14.5-1
Kym Grosso
Brian Freemantle
Merry Farmer
Steven Whibley
Jane Heller
May McGoldrick
Paul Dowswell
Jennifer Lynn Barnes
Lisa Grace
Jean Plaidy