slept through the last hour of Tommy or The Wall.
2:59 P . M . Knock on the front door of a duplex. Your friend Rick used to live here. When an elderly woman answers, understand that Rick no longer lives here.
3:13 P . M . Knock on the last front door that used to belong to a friend. Find a third stranger opening the door. Decide to give up.
3:21 P . M . Pull up a stool at Sullivanâs Tavern. Order a screwdriver. You may not feel like drinking, but the bartender will actually squeeze fresh orange juice into your drink. That alone will make you feel better.
3:22 P . M . Think about your brother Joe. He was a regular at Sullivanâs. Raise your drink to Joe. Ignore the strange look from the bartender.
3:27 P . M . Stop thinking about Brother Joe. Notice that thereâs an arcade basketball game behind you. Donât turn to look at it. Just listen. Someone will be playing the game. Listen to ball after ball sink into the net. Hear the computerized voice repeating, âThree, three, three,â for ten seconds. Realize that the guy playing just won a free game. Listen to his next game. A minute of balls dropping into a hoop. Remember your old buddy Bart Ceravolo, the hometown basketball star. Remember when Bart had been the next white hope, playing Division I college hoops at the University of Tennessee, only six foot tall and slow, but with a killer outside shot and enough three pointers to make the all-SEC team two years running. Wonder whatâs become of Bart. Wonder if heâs still drunk and broke and homeless like he was when you left Cocoa Beach. Wonder whose couch heâs sleeping on tonight.
3:29 P . M . After listening to two more games of arcade basketball, ask yourself how many basketball stars Cocoa Beach has produced. How many of those basketball stars became drunks? How many of them would be in Sullyâs at 3:29 in the afternoon, playing an arcade basketball game and winning so many free games that he can play all day on three quarters? Decide to turn around.
3:30 P . M . See that it is Bart playing the arcade basketball game.
3:31 P . M . When the next game ends, stand behind Bart and say, âLook at you. A man your age. Drunk every day by noon. Why donât you get a job?â Hope he gets the Barfly reference youâre making.
Bart will say to you, âI got a job: killing the cockroaches in that place of yours.â Understand that Bart did get the reference, but wonder for just a second if you and Bart are still friends. Heâll turn from the basketball game with a serious look on his face. Heâll ask you, âWhatâs up, Danny? Are we cool or what?â
Remember that things were left shaky with Bart. Thereâd been a lot of backstabbing and sleeping with the wrong people. You were implicated. So was Bart. So was Sophie. And, of course, Helen. But that was four years ago. Too much shit has gone down since then. You canât worry about all that. Give Bart a smile. But not a fake smile with all your teeth showing. A genuine one. The kind that starts on the left side of your face and stops halfway to a grin. The kind of smile that says, âAre you fucking kidding me?â Let the smile do your talking.
Recognize the look in Bartâs face. Heâs either gonna be macho and punch you in the arm or heâs gonna be open and hug you. Youâll root for the punch. Bart will opt for the hug. Donât be surprised. Or be surprised, but donât let it show.
3:32 P . M . Withstand a barrage of questions, like, âWhat are you doing back?â and âWhere have you been?â and âHave you talked to her?â and âHave you heard from him?â and âDid you know this or that?â The questions will come at you fast. Donât worry if you donât answer them. Hold tight until Bart asks you, âWhere are you staying?â
Tell him, âNowhere, yet. I was thinking about getting a hotel room
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