opened it, stepped through, and closed it behind her. Doc felt her forming a tunnel, but moved his attention back to the dungeon.
He had remade his slimes and brought the total number up to 100. The floors were often times completely covered in little slimes, and one of the pitfall traps had already been accidentally triggered by a mass of slimes. Yes, Doc had decided to call a group of slimes a "mass."
“Claire, can I create new rooms?” He asked her.
“Yup. Within your dungeon, you are in complete control. You cannot shrink or grow the space available to you, but the entire dungeon territory is movable under you power. For instance, you can make stairs and move the rooms above you or below you. Spreading your influence in the ground will increase your territory, and thus the available room you have to work with. However, your heart room and my house will always be together."
“Good to know.” Doc thought to her, “Not that I have considered it before.”
"Meanie.” He got this the subtle feeling that she was sticking her tongue out at him.
Smiling, Doc focused on his dungeon. The three existing rooms were not enough for his taste or protection, and he wanted more. Originally, he had to carve his way through the stone in order to spread his influence and expand his territory. Now, he could actively spread his magic through the earth that existed next to his walls.
Focusing on that, he spent the rest of the day changing the surrounding earth to fulfill his needs. As it turned out, Doc found that he couldn't spread his influence beyond a certain area. His territory projected itself outward in a spherical form, so the area he could use to create his dungeon was about average in height, length, and width. According to Claire, a dungeon could shape its territory into any form as long as the actual area stayed the same.
Once his influence reached its limit, Doc went ahead and began shifting himself around. He moved his room to the bottom of his influence and created an additional floor to separate the entrance. His dungeon was now starting to look like a “real one.”
The first floor held the entrance with the three original rooms, but now the third room held a staircase down to the second floor. It was also a pitfall room with a single path through it where the wrong step would lead to slimes. The second room was still the ambush room, and pitfall traps had been added to the entrance corridor. The second floor held 4 more rooms that were in a counter clockwise rotation that led to his room. The traps were intermingled as well, with a new addition Doc came up with. He created many holes in the ceiling that would be impossible to avoid and had slimes climb into some of them. This would force adventurers to look up, risking a pitfall trap or air ambush.
Satisfied with his work, he moved himself into his boss body to inspect it. He had discovered earlier that he could read information about creatures by using magic to form the blue screen. He already had practiced by observing both the regular slimes and his personal slime.
Slimes are small gelatinous masses capable of devouring anything by absorbing them into their bodies. Lacking in intelligence and wisdom, they rely on their instincts and luck to find prey. Their cores are useful in potions and their bodies can be used to create certain poisons. His slimes had a general magic attribute, meaning it had no strengths or weaknesses when facing other forms of magic. Because the slimes were created in a dungeon, they were all connected to his hive consciousness. Due to their lack of intelligence, they would not understand his orders, but were capable of instinctively understanding what he needed them to do.
His personal slime was a different species altogether. It was an overslime; a slime that had accumulated power to grow to great size in comparison to the normal slimes. It had grown to a height equal to the waist of a grown man, and was much swifter than its
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