The Vagrant
attaches fabric to them, forming a colourful shelter. With each gust threaded women dance manically.
    They wait for the winds to ease, eating, resting, and milking.
    When calm comes again, the Vagrant jumps up, swinging the scope from left to right. He finds the three, still separate, closer now. A fourth and fifth emerge from the dust to the south west.
    He rips the shelter down, splitting lakes, and prepares to run.
    The dust retreats with them, offering a first glimpse of Verdigris. Four of its towers have fallen but three remain defiant, high discs glinting on their tops; golden ears warmed by the second sunset.
    Between the travellers and the towers stands a sixth figure, too low now for the light to reach it.
    The Vagrant slows, a muscle flexes in his jaw. Trapped.
    Slow and inevitable, the hunters draw in.
    The Vagrant looks back often and each time they are closer. He has yet to see them move. Five pursue, driving them towards one ahead, waiting, blocking the way to Verdigris and safety. In the sky, faster than either group, the suns have almost set.
    Despite the failing light, details emerge on the figure ahead. A knight of sorts, risen from the ranks of the Seraph, an infernal mirror of what was. Behind its armour unseen growths reach for freedom, distorting metal, disturbing its cloak. Smoke wafts from its helm, marking cracks and joins.
    With irrefutable firmness the goat stops, refusing to go further. The Vagrant does not argue, crouching slowly, laying the baby amidst the dirt. A wheeze is heard, followed by laughter. He does not react, his face unreadable as he stands again, facing the knight.
    Only thirty metres separate them, the Vagrant crosses them quickly. At his side, the sword trembles with anticipation. He draws. The motion catches a final ray, lining its edge in gold.
    In answer, the knight raises a bloated weapon, twisted steel and living jade, discordant, suffering.
    Behind him, not close but not so distant, echoes come. Five moans join the first, then, from the north east, a tortured cry, longer than the others, closing.
    Amidst the cacophony, the baby’s whimpering goes unheard.
    Sword high, the Vagrant attacks. As he nears the enemy his downward arc slows, struggling through air thick with wailing, welcoming the heavy parry.
    The return attack is powerful, deathly.
    The Vagrant does not wait for it, stepping, spinning and striking again. A hump of armour falls away. The Vagrant sees skin exposed, clinging like wet rag to shrivelled bone.
    The knight stops swinging for its nimble opponent, groaning defensively, holding him at bay. It knows it cannot defeat him. It does not need to.
    Inexorably its troop draws in.
    The Vagrant feints left, goes right, makes an opening, doesn’t take it, keeps moving, turning faster than his enemy, behind it now, cuts low, a triumphant note blasting bone and backs of knees.
    It sways, moaning, descending as the Vagrant sprints back, scooping baby and leash in one hand.
    He looks up; misshapen swords loom over them, too close.
    They run. This time the goat is happy to oblige.
    Ahead, Verdigris rises hopeful. Against its silhouette hulks another shape, charging, trying to cut off their escape. A seventh knight, like the others but greater, more purposeful. The threat spurs them to greater speeds.
    Blade first, the lumbering figure reaches for them.
    They feel the breath of its dirge but pass by safely, momentum unbroken.
    The knight ploughs on past them, unable to stop. It tries to turn as it decelerates, unable to match its more nimble prey and is forced to watch as they near the city’s sanctuary, well beyond sword-reach now. Frustrated, it returns the keening thing to its sheath and pulls forth a stubby lance.
    Something flies past the Vagrant’s shoulder, sizzling into the gates, munching stone. He turns, sword held protectively before him, backing the remaining distance. Seconds after the first, more shots arrive. He cuts them from the air, burning fragments

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