of hearts from the stock to a tableau starting with Q of spades, A of clubs, or 5 of clubs. The only restriction is that each tableau pile may never contain more than two cards total.
Your other option with the stock is to play cards directly to the waste pile (and you may always play the topmost waste card to the foundations or the tableau). Fill vacancies in the tableau either with a card from the stock or the topmost waste card (your choice).
Once you exhaust the stock, pick up all cards
not
in a foundation pile (e.g., all tableau and waste cards) and shuffle to form a new stock. You are allowed one redeal in Grandfather.
GRANDFATHER’S CLOCK
DIFFICULTY :
low
TIME LENGTH :
short
DECKS : 1
This game has many of the same features as Clock; it’s just a lot easier to play and to win. You should win 75 percent of the time (about 3 in every 4 games).
HOW TO DEAL Start with a fifty-two-card deck, and remove the following: 2 of hearts, 3 of spades, 4 of diamonds, 5 of clubs, 6 of hearts, 7 of spades, 8 of diamonds, 9 of clubs, 10 of diamonds, J of spades, Q of diamonds, K of clubs. Arrange these twelve cards into a circle (mimicking a clock face) in sequence, starting with 9 of clubs at the 12:00 position, 10 of diamonds at 1:00, J of spades at 2:00, etc., ending with 8 of diamonds at the 11:00 position. These are your foundation cards. Next, deal eight piles (five cards per pile) so that all cards are face up and visible. These are your tableau piles.
WINNING The goal is to build each foundation pile, by suit and in ascending rank, to its corresponding position on the clock face. For example, the pile at the 2:00 position builds from J of spades to 2 of spades, the pile at 6:00 builds from 3 of spades to 6 of spades, the pile at 12:00 builds from 9 of clubs to Q of clubs (in this game jacks count as 11, queens as 12, aces as 1). This game allows continuous ranking , and all foundation piles require three cards,
except
the piles starting with 10 of diamonds, J of spades, Q of diamonds, and K of clubs, which require four cards.
HOW TO PLAY The topmost tableau cards may be played to a valid foundation card, or you may use them to build by suit in descending rank onanother tableau pile. You may move only one card at a time. Fill empty spaces with any available card. There is no redeal in Grandfather’s Clock; the game is over once all moves are exhausted.
HAND
DIFFICULTY :
medium
TIME LENGTH :
short
DECKS : 1
This simple and addictive game is played using just one hand, so it’s perfect if you commute each day on crowded subways, buses, or trains. It’s similar to Decade, another “Solitaire-to-go” game, except it is a little easier to win (the odds of winning are 1 in every 15 hands).
HOW TO DEAL Start with a fifty-two-card deck face down, and flip four cards from the bottom to the top of the deck, one at a time and face up.
WINNING The goal is to discard all but five of the fifty-two cards in the deck.
HOW TO PLAY Whenever the first and last cards on top of the deck are of the same suit, discard all cards between them. If they are of the same rank (two 7s, two Js, etc.), remove
all
cards, including the first and last card. Place all discards face up at the bottom of the deck. (With just a little practice, you can easily manage dealing with one hand.) Alternatively, if the first and last cards do not match in suit or rank, deal a fifth card, then a sixth, etc., until the first and last cards match in suit or rank.
INTELLIGENCE
DIFFICULTY :
low
TIME LENGTH :
short
DECKS : 2
Befitting its name, skill and strategy are more important than raw luck in this game. The odds of winning are 1 in every 5 games.
HOW TO DEAL Start with two fifty-two-card decks (104 cards total), and deal eighteen tableau piles (three cards per pile), all cards face up and visible.
WINNING Build eight foundation piles by suit, each in ascending rank from ace to king.
HOW TO PLAY Play the topmost tableau cards either to the
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