Ultimate Book of Card Games: The Comprehensive Guide to More Than 350 Games

Ultimate Book of Card Games: The Comprehensive Guide to More Than 350 Games by Scott McNeely Page B

Book: Ultimate Book of Card Games: The Comprehensive Guide to More Than 350 Games by Scott McNeely Read Free Book Online
Authors: Scott McNeely
Ads: Link
was invented by a patriotic Brit in honor of Queen Victoria’s Golden Jubilee in 1887, celebrating her fifty years as monarch. Jubilee is an easy game to win. The hardest decision is how to organize your tableau.

    Hint: Put all your queens into a single pile.

    HOW TO DEAL Start with two fifty-two-card decks (104 cards total), remove all kings, and arrange them in a single row. These are your eight foundation cards. There is no starting tableau in Jubilee; the remaining cards are your stock.

    WINNING Build each foundation pile
by suit
in the following order: K, A, J, 2, 10, 3, 9, 4, 8, 5, 7, 6, Q.

    HOW TO PLAY The stock starts with ninety-six cards. Turn these up one at a time and play them either to the foundations or to one of four tableau piles (the game starts with four empty tableau piles). The topmost tableau cards may always be played. There is no other building in Jubilee.

    You are allowed one redeal once the original stock is exhausted. Gather the tableau piles (starting with the rightmost) and place one atop the other. Turn them over (do not shuffle) and continue dealing as before.

KING ALBERT
DIFFICULTY :
high
TIME LENGTH :
medium
DECKS : 1
    King Albert was the king of Belgium until 1934. Though we don’t know why the game was named in his honor, we do know that King Albert is a difficult game to win (you should win 1 in every 26 games), which is why it’s widely known as “Idiot’s Delight.” That’s no insult intended to King Albert or his noble descendants.

    HOW TO DEAL Start with a fifty-two-card deck, and deal nine cards (all face up and visible) in the first tableau pile, eight cards in the second, seven in the third, etc. Your ninth and final tableau pile will have just a single card. Next, deal the remaining seven cards (all face up and visible) to your reserve.

    WINNING Build four foundation piles by suit in ascending rank from ace to king.

    HOW TO PLAY Move aces to the foundations as they become available. Play the topmost tableau cards to the foundations, or use them to build on other tableau piles in descending rank by alternating color (e.g., on 8 of hearts, build 7 of clubs or 7 of spades). You may move cards only one at a time, not in groups or sets. Fill vacant tableau slots with any available card. Each of the seven reserve cards may be played at any time. And no, you may not move cards from the tableau to the reserve. Nice try. There is no redeal.

------- Klondike -------
    (Basic Solitaire)

DIFFICULTY :
medium
TIME LENGTH :
short
DECKS : 1
    At the risk of inciting a heated debate, we are using the most common American version of Solitaire—generally known as Klondike—as the “basic” or standard version of the game. This is likely to upset more than one group of passionate players who claim their version of Solitaire is the true, original, and authentic version of the game. However, once you master Klondike, you are ready to play nearly every other version of Solitaire. The odds of winning Klondike are about 1 in every 30 hands.

    HOW TO DEAL Shuffle a fifty-two-card deck, and deal twenty-eight cards into seven piles like this: one card to the first pile, two cards to the second pile, three cards to the third pile, etc., until you have seven piles. All cards are dealt face down, except for the last or topmost card in each pile, which is turned up. So the first pile consists of just one card turned face up.

    Traditionalists argue you should deal one card at a time to each pile; modernists prefer to deal out each pile completely before moving on to the next. Either way, the opening layout should look something like this:

    After dealing, set aside all remaining cards, face down, in a single pile. This is your stock pile .

    WINNING Klondike is difficult to win—the odds are less than 4 percent (about 1 in 30 hands). The goal is to rearrange your seven piles of random cards into four new piles, called foundations, organized by suit (spades, hearts, diamonds, clubs), and within

Similar Books

The Great Depression

Benjamin Roth, James Ledbetter, Daniel B. Roth

Climbing Out

Lila Rose